It is helpful to know what sort of Druid you would like to be when you first create your character. Though Druids may meet for meetings with their Druid Circle, many Druids live the lives of hermits, avoiding contact with humanoids where possible.ĭruids also hold a strong belief that the elements of the world – fire, earth, water, and air – must be kept in balance, so they are especially disturbed by elemental evil. They revere nature and animals rather than worshipping in temples and churches. Other Druids use their divine spells, which are often linked to natural forces.ĭruids are part of an ancient Druidic order, sometimes called the Old Faith. Some Druids focus on their fighting abilities, making the most of their powerful animal form, called Wild Shape, to deal damage to their foes. As your Druid levels up, your build will determine what aspect of the class will be your strengths. Druids in 5e are spell-casters, warriors, and healers, all determined to protect the natural world around them and the sanctity of their ancient order. You might find this interesting: Comprehensive Brown Bear 5e Guide. He approaches you and cures your wounds with a strange herbal concoction. When the battle is over, he returns to his usual form. He has transformed into a mighty bear and begins to decimate the orcs that circle him. Suddenly he is surrounded by orcs and you fear for your companion’s life. With a deafening crack, his staff cracks open an orc’s skull. Orcs have been rampaging through this ancient forest – and now they’ve found you. A branch snaps nearby and suddenly eyes light up around you. Your party is wandering through a dense and dark forest. Here’s what we’ll cover in this Druid 5e guide: In this guide, however, we’ll tell you everything you need to know about Druids in 5e and answer some of those niggling questions you may have. If you want to understand the nitty-gritty mechanics of Druid spells and abilities, the Dungeons & Dragons Player’s Handbook covers all the fine print. They channel ancient natural forces for their magic and abilities and can transform into various animals. Finally, passwall expels you without damage.Want to know how to play a Druid in Dungeons & Dragons 5th edition (D&D 5e)? Druids are the nature-loving spell-casters and staff-wielding protectors of the earth in D&D. Transmute rock to mud expels you and then slays you instantly unless you make a DC 18 Fortitude save, in which case you are merely expelled. ![]() Stone shape deals you 3d6 points of damage but does not expel you. The following spells harm you if cast upon the stone that you are occupying: Stone to flesh expels you and deals you 5d6 points of damage. ![]() ![]() If the spell’s duration expires or the effect is dispelled before you voluntarily exit the stone, you are violently expelled and take 5d6 points of damage. The stone’s complete destruction expels you and slays you instantly unless you make a DC 18 Fortitude save.Īny time before the duration expires, you can step out of the stone through the surface that you entered. Minor physical damage to the stone does not harm you, but its partial destruction (to the extent that you no longer fit within it) expels you and deals you 5d6 points of damage. Nothing that goes on outside the stone can be seen, but you can still hear what happens around you. You remain aware of the passage of time and can cast spells on yourself while hiding in the stone. While in the stone, you remain in contact, however tenuous, with the face of the stone through which you melded. If either condition is violated, the spell fails and is wasted. When the casting is complete, you and not more than 100 pounds of nonliving gear merge with the stone. The stone must be large enough to accommodate your body in all three dimensions. Meld into stone enables you to meld your body and possessions into a single block of stone.
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